Ecce Homology: Overview | ||||||||
Overview |
Ecce Homology, is an interactive projection-based installation created utilizing sequence data from the human genome dataset(Lander et al., 2001b; NHGRI, 2003) and the rice genome dataset (Goff et al., 2002; Yu et al., 2002). |
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Subsections:
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Description | ||||||||
Video ( 2;12 duration) Ecce Homology installation, concept and experience. |
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Video ( 37 seconds duration) Gesture traces interaction in Ecce Homology installation |
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Exhibitions | ||||||||
Video ( 35 seconds duration) Compilation of participant interaction with Ecce Homology during its exhibition at ACM SIGGRAPH 2005 Art Gallery/Emerging Technologies exhibition. |
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Funding | ||||||||
Funding for development and exhibition of the artwork includes:
Intel Corporation
NEC Visual Solutions America Inc, Visual Systems Devision
UCLA Technology Sandbox/Academic Technology Services
Hypermedia Studio, UCLA School of Theater, Film and Television
UCSD Center for Research in Computing and the Arts
UCIRA: University of California Institute for Research in Computing and the Arts
UCSD Sixth College: Culture, Art and Technology
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Collaboration | ||||||||
Ecce Homology is the result of a creative collaboration amongst artists and scientists. Contributor's areas of expertise include, bioinformatics, computer science, biology, performance, engineering, proteomics, and new media arts. Collaborators: Ruth West, Jeff Burke, Eitan Mendelowitz, JP Lewis, Tom Holton, Cheryl Kerfeld, Ethan Drucker, Weighong Yan, Steve Lamont. |
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References | ||||||||
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